If you’re an explorer, the artistry of the Illuminated Planes and the Windswept Peaks are rewarding in and of themselves. Each new world is decorated and designed beautifully. Really, it’s here because it’s a gorgeous addition to the game. Arcana is a magic and technology-themed mod, rammed with 16 new planets, 40 new weapons and the same amount of armour, and 400 new tiles. This relatively new pile of content aims to bring a little bit of wonder to the Starbound universe. The rewards are extensive new biomes to uncover, a vast item storage network to build, and plenty of automation options to craft.Ī number of other mods build compatibility in for Frackin’ Universe. There’s little here that won’t require determination to uncover. There’s just so much more to do here.įU’s (aha!) science-heavy additions expand the foundations of Starbound’s progression, requiring a lot of research and items to uncover. The balance of the exploration, research, and experimentation is best experienced after you’ve played Starbound to death and want a new challenge in a comfortable skin. There’s no going back once you’ve experienced the 13 new races for you to meet and play as, each with their own backstories, dialogue, and fancy hairstyles. Doing that sort of thing is a bit of a lottery.įrackin’ Universe is a complete overhaul of Starbound, to the point where they warn you that it’s a “one-way-trip” if you install it. Frackin’ Universe by SayterĪsk anyone the street (or in random Zoom calls you’ve crashed) if there’s one Starbound mod they’d install over all others, and they might say Frackin’ Universe. ![]() A lot of the mods do the job well enough that there’s no need to hope for official implementation. A post on the Starbound Reddit about Chucklefish’s alleged unpaid labor use has more than 1,200 upvotes at the time of writing, far more than any other post on the subreddit’s front page.The community has given Starbound plenty of planetary additions since release. Responding to those who asked them why they “didn’t do x/y/z” regarding the unpaid contributions, Reece tweeted a GIF of the words “abusive power dynamics.” Reece said they were 16 at the time they began working on Starbound as a contributor. Our doors remain open to any related parties who wish to discuss their concerns with us directly.” It's been almost a decade since Starbound's development first began, and from then Chucklefish has grown considerably into an indie studio that has a strong emphasis on good working practices, providing a welcoming environment for all employees and freelancers. Everyone was credited or remunerated as per their agreement. Community contributors were under no obligation to create content, work to deadlines or put in any particular number of hours. “We're aware and saddened by the current allegations against Chucklefish regarding Starbound's early development.ĭuring this time both the core crew and community contributors were collaborating via a chat room and dedicated their time for free. Chucklefish said that, during the early development of Starbound, community collaborators (like Reece) were under no obligation to work and “dedicated their time for free.” Here’s Chucklefish’s full statement: ![]() Screen Rant reached out to Chucklefish regarding the unpaid labor accusations.
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